Character Professions

A Profession is an occupation that enables the character to specialize in certain skills. Unlike a Background, which reflects the character’s prior experiences, Professions define the character’s current role.

Professions are chosen during character creation. Each Profession specifies the twelve skills that are core (class) skills for that character. Characters must have exactly one Profession; however, characters may create their own Professions, with the approval of the Game Master.

Profession Core Skills
Agent Bluff, Computer Use, Forgery, Gather Information, Hide, Innuendo, Move Silently, Open Lock, Sense Motive, 3 more of the player’s choice
Antiquarian Appraise, Forgery, Gather Information, Knowledge (History), Knowledge (any three) Research, Speak Other Language, 3 more of the player’s choice
Archaeologist Appraise, Climb, Knowledge (Archaeology), Knowledge (History), Knowledge (any one), Research, Search, Speak Other Language, Spot, 3 more of the player’s choice
Artist/Musician Bluff, Craft (any one), Diplomacy, Innuendo, Knowledge (Art), Listen, Performance, Sense Motive, Spot, 3 more of the player’s choice
Blue-Collar Worker Climb, Craft (any one), Disable Device, Drive, Gather Information, Operate Heavy Machinery, Repair, Spot, Use Rope, 3 more of the player’s choice
Criminal Bluff, Disable Device, Escape Artist, Forgery, Hide, Innuendo, Move Silently, Open Lock, Sleight of Hand, 3 more of the player’s choice
Detective (Police or P.I.) Gather Information, Hide, Intimidate, Listen, Move Silently, Open Lock, Search, Sense Motive Spot, 3 more of the player’s choice
Dilettante Diplomacy, Drive, Gather Information, Innuendo, Knowledge (Art), Knowledge (Local – choose one city), Pilot, Ride, Speak Other Language, 3 more of the player’s choice
Doctor/Nurse Computer Use, Diplomacy, Heal, Knowledge (Biology), Knowledge (Medicine), Knowledge (any one), Listen, Research, Spot, 3 more of the player’s choice
Parapsychologist Bluff, Gather Information, Knowledge (History), Knowledge (Occult), Knowledge (Religion), Listen, Search, Sense Motive, Spot, 3 more of the player’s choice
Priest/Clergyman Concentration, Diplomacy, Knowledge (Religion), Knowledge (any two), Listen, Sense Motive, Speak Other Language, Spot, 3 more of the player’s choice
Professor Concentration, Diplomacy, Gather Information, Knowledge (any three), Research, Speak Other Language, Spot, 3 more of the player’s choice
Psychologist Bluff, Diplomacy, Gather Information, Heal, Knowledge (Medicine), Knowledge (Psychology), Psychoanalysis, Research, Sense Motive, 3 more of the player’s choice
Soldier Climb, Hide, Jump, Listen, Move Silently, Spot, Swim, Use Rope, Wilderness Lore, 3 more of the player’s choice
Technician Computer Use, Craft (any one), Disable Device, Knowledge (any one), Open Lock, Operate Heavy Machinery, Repair, Research, Search, 3 more of the player’s choice
White-Collar Worker/Businessman Bluff, Computer Ue, Diplomacy, Forgery, Intimidate, Knowledge (any one), Listen, Sense Motive, Spot, 3 more of the player’s choice
Writer/Reporter Craft (Photography), Craft (Writing), Diplomacy, Gather Information, Innuendo, Knowledge (any two), Research, Sense Motive, 3 more of the player’s choice

Character Professions

Arkham, the Legend-Haunted City Stephen